GodGames Tropico 2 Pirate Cove
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Tropico 2: Pirate Cove builds on the humorously addictive play of Tropico, and also adds in several innovations and changes to the rules. The economy is a reverse of the original: in Tropico you made money by selling stuff you made on your island. In Pirate Cove, you get rich pirating the goods other people have made. Plus you keep the captives too. Keeping the island economy moving falls largely to them. Captives from plundered ships do the hard work on the island, so the pirates can enjoy the delights of shore leave and re-supply their ships. The pirates are characters you'll spend time developing, as you build up mean fighting crews with specialties in boarding, cannon fire, or harassment with muskets. Take Blackbeard, Anne Bonny and a host of other buccaneers through a campaign spanning 100 years of piracy in the Caribbean. As an all-powerful Pirate King, players must manage a seventeenth century band of buccaneers in "Tropico 2: Pirate Cove." To attract the most frightening of history's sea-faring bad boys, Pirate Kings must keep their charges brave and well-supplied between voyages. Success in Tropico 2: Pirate Cove depends on careful management of the pirate population. As dead men earn no plunder, the King must keep his pirates well equipped for potentially lethal missions. Sea dogs require muskets, cutlasses, cannons, and the skills to use them when they venture forth to plunder the Spanish Main. Pirates equipped with a parrot on their shoulders and a scary black hat are more likely to strike fear into their victims' hearts.