Ubisoft Tom Clancys Ghost Recon
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Ghost Recon puts you in command of a platoon from "The Ghosts," an elite Special Forces unit operating at the vanguard of the US military. Set in the year 2008, Ghost Recon imagines a near future in which ultranationalists have seized power in Russia and begun a campaign of aggression against the former republics of the Soviet Union like the Ukraine, Belarus, and Kazakhstan. With the situation rapidly deteriorating, your team is inserted into hotspots like Georgia and the Baltic states to help bring about stability. It's not a very original premise, but it serves its purpose. The main game consists of a story-driven 15-mission campaign. After you unlock missions in the campaign, you'll be able to play parts of them again in a quick mission mode. Ghost Recon also offers fairly promising co-op and competitive multiplayer modes like last man standing and hostage search and rescue. Before each mission, you'll get a text and audio briefing on your team's goals, as well as a rudimentary map of the mission area. After the briefing, you'll carry out tasks like assaulting enemy camps, rescuing downed pilots from their captors, blowing up bridges, ambushing an enemy tank column, and fighting through a bombed-out town. The missions involve a lot of slow, stealthy movement and scanning of tree lines and buildings for enemy activity. This regularly veers between excitingly tense and rather tedious. When combat ensues, it's usually lighting quick, and casualties on both sides are high. Don't expect extended firefights, but do expect piles of bodies.